Split the Party: Spells, Swords, & Stealth #2
by Drew Hayes
narrated by Roger Wayne
Splitting the party is ALWAYS a bad idea in RPGs. That is most often when you run into the things that kill you. However, for novels, it tends to be one of the ways to get more exciting adventures. Such was the case in this book. When the party runs into trouble (I’ll leave the details out to avoid spoilers), they determine that the only way to solve said trouble is to split into two groups. For a real role-playing group, this probably would have been bad. (If for no other reason than DMs like to discourage splitting the party since there’s only one DM and he or she can only be in one place at a time.) For the book’s party, however, it works out well.
MINOR SPOILERS BELOW
Splitting the party in this case works best, in my opinion, for the ones who are sent into town instead of the ones who stay put. Grumph (the half-orc wizard) gets the added bonus of more spells in this book, and Gabrielle (the barbarian) gets a new, and powerful axe. (I’m really curious to learn more about this axe in later books. It seems to have a mind of its own, and as Mr. Weasley said in Harry Potter and the Chamber of Secrets, “Never trust anything that can think for itself if you can’t see where it keeps its brain”.)
I am also curious to know more about Fritz. I have had suspicions about her since nearly her introduction. Thistle seems to share some of my thoughts, and I’m curious to see if I’m right about her.
This is a really fun book. It’s not a gamer-specific as the first book was (though even that one could easily be enjoyed by non-gamers) but it still has nice touches that gamers will appreciate best. I’m looking forward to (and, in fact, have already started) book #3, and highly anticipate book 4 which is due out toward the end of this year or sometime next year.
Fun note – of the different characters, my usual D&D character would be most similar to the rogue in this story. If you play, what character type did you favor?
Rating: 5 stars